Planet Devlog #15 - BETA Realease!
The open beta is now OUT! Keep in mind the beta is very bare bones but most of the key features are in the game.
In the beta you can customize the system you play in which includes the system size, planet count, and alien count. On full release I will make it so you can choose the difficulty which will change how fast the aliens progress. Right now, you can get level 3 facilities for all categories.
You win by defeating all other civs and you lose by getting all of your settlements destroyed. In the future, you will be able to win by having only your allies left alive.
Stuff I have planned for full release:
- Skill trees
- Alien difficulty changer in system customization
- Gamemodes (I have 8 in mind and 1 secret one)
- A facility to tell you what each one does
Any feedback during this beta time will be greatly appreciated and in the mean time I will work on full release :D
Files
Planet [Old]
Develop your civilization and conquer space
Status | In development |
Author | FamiliarPerson |
Genre | Strategy |
Tags | 2D, gamemode, planet, Sci-fi, Singleplayer, Space |
More posts
- Planet Devlog #18.5 - Now played in your BROWSERDec 19, 2022
- Planet Devlog #18 - NEW Gamemode: Imminent Stellar DestructionDec 18, 2022
- Planet Devlog #17 - Command Ship & tutorialDec 14, 2022
- Planet Devlog #16 - Volume adjuster & Facility dictionaryDec 12, 2022
- Planet Devlog #14 - Shipyards and win/loss conditionsDec 05, 2022
- Planet Devlog #13.5 - Doing Game JamNov 07, 2022
- Planet Devlog #13 - DiplomacyOct 30, 2022
- Planet Devlog #12 - Main menu and single system generationOct 24, 2022
- Planet Devlog #11 - A step backOct 22, 2022
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