Planet Devlog #2 - Galaxy generation, new sprites, and asteroid belts
Planet [Old] » Devlog
Now one of the main parts of the game is done. The galaxy can now be seen and is procedurally generated. By pressing space the player can view a map of the galaxy and all star systems. Every system is saved and the map version of each star turns blue and gains the scale of it's star once visited. Also a new addition are asteroid belts. These will be used for mining ore using mining vessels. The distance and amount of asteroids depend on the size of the star. The larger the star the more asteroids spawn and the farther they are out. Every moon and star has different sprites now to give more variety.
Planet [Old]
Develop your civilization and conquer space
Status | In development |
Author | FamiliarPerson |
Genre | Strategy |
Tags | 2D, gamemode, planet, Sci-fi, Singleplayer, Space |
More posts
- Planet Devlog #18.5 - Now played in your BROWSERDec 19, 2022
- Planet Devlog #18 - NEW Gamemode: Imminent Stellar DestructionDec 18, 2022
- Planet Devlog #17 - Command Ship & tutorialDec 14, 2022
- Planet Devlog #16 - Volume adjuster & Facility dictionaryDec 12, 2022
- Planet Devlog #15 - BETA Realease!Dec 10, 2022
- Planet Devlog #14 - Shipyards and win/loss conditionsDec 05, 2022
- Planet Devlog #13.5 - Doing Game JamNov 07, 2022
- Planet Devlog #13 - DiplomacyOct 30, 2022
- Planet Devlog #12 - Main menu and single system generationOct 24, 2022
- Planet Devlog #11 - A step backOct 22, 2022
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